'The
market has been in a hallucinatory haze during the last couple of years, a haze that has worked to convince people to outspend their
 revenue.'



Plastic's Anuff on
the value of cheap 

Post-shakeout sensibility on making it online

by Marty Beard

Last week, Automatic Media launched Plastic.com, a community site heralded as the Slashdot of pop culture. Slashdot.org, a news site for techies, is often trumpeted as the model community site. Its readers generate all the content through online discussions of all manner of technology issues. Plastic readers discuss issues such as sex, music, humor and TV. Plastic links to content from Automatic Media units Feed, Suck, and Alt.Culture. Other partners include Modern Humorist, Wired News, Spin, Inside.com, Nerve, The New Republic, Movieline, Gamers.com, NetSlaves and TeeVee.org. Automatic Media was formed last year with the merger of comic strip-like site Suck, thinkzine Feed Magazine and pop culture glossary Alt.Culture. It remains unclear if the Slashdot approach will translate successfully to pop culture; its relatively complex interface scheme may or may not catch on with a non-tech crowd. Media Life spoke with Plastic editor in chief Joey Anuff three days after the site launched. Newsweek named Anuff, a co-founder of Suck, one of the "50 People Who Matter Most on the internet." He has written for Salon, Spin, Time Digital, Wired and other magazines, and has written two books about the internet and the new economy. 

 

Given the much-ballyhooed bad climate for dot.coms, this venture might appear to some to be suicidal, or at least questionably timed. What’s your response to such pronouncements?

     If launching a site like Plastic is a bad idea in this economy, there’s no excuse to launch any other sites any time. 
    Plastic is the most economical site that you’ll probably ever see. We have a staff of four people. It’s built from open-source code. It looks really big and acts really big. But it’s probably cheaper to produce than any other content. 
    This is in keeping with Suck and Feed, which have survived for over five years by being incredibly lean and not wasting their money where others have. Even Suck and Feed have very little in common with content sites – and little in common with other sites, period. 
   By those I mean the sites that are laying off people in droves. We’re barely in the same business as those folks. They go for broke, get rich, and then go broke.
     Part of what explains our longevity, to put it in perspective, is that Automatic Media, between Feed, Suck, Alt.Culture and Plastic, has a collective staff of 25 people. That’s fewer than most dot.coms lay off at once.

 

Your Automatic Media colleague Steven Johnson just wrote an article in Feed comparing the Plastic model to AmIHotOrNot.com. A minimum of effort on the part of the site’s founders goes into it, since all content comes from users. It’s already turning a profit from ads.

     I don’t think I’ve seen that yet. It’s not a bad comparison, although I’m not sure it’s the best one. Maybe AmIGothOrNot is a better one. Or AmIGodOrNot.

Online community sites haven't been faring well. One recent example is Sixdegrees.com, the Silicon Alley-based Gen Y community site that folded in December. Is this Slashdot model the way to make online communities financially viable?

      I had never put much stock in straight community sites until Slashdot. But Slashdot has been so much more successful in terms of traffic than many others in the category. Slashdot is definitely one of the most significant content sites to come out of the web.
    We talk about Plastic as a new approach toward news and discussion, and it probably is a new approach that will stick around for some time.

 

What are the implications here for the future of pure-play internet companies? Should existing dot.coms consider adopting—or adapting—this model?

     It’s hard to know what the implications are, but the reality for content companies online always has been that they should keep their budgets under control. 
    The market has been in a hallucinatory haze during the last couple of years, a haze that has worked to convince people to outspend their revenue. 
    It’s an odd occurrence to have so many money-losing companies ending up as industry leaders. That’s an odd thing. But if it is remembered at all, it will be remembered as a curiosity. Most companies actually run themselves as businesses, while the people who were doing many of the dot.coms were not.

 

Who's advertising, what sorts of advertisers in general do you anticipate attracting, and how will you entice advertisers, given the current environment?

     You’ll find the same kind of advertisers on Plastic as you would on media properties like Spin, Wired News, Gamers and Movieline. 
    Finding advertisers and sponsors who want to reach that audience might be tougher now than it was three years ago, but regardless of how tough the climate is now we’re still going to succeed in getting revenue. 
   Take a look at Plastic. It’s made with the minimum possible amount of money. Plastic is three days old but I’ve never seen a new launch get so much action. If you take a look at the threads, you’ll see 10-20 posts there already. 
   Slashdot, in comparison, gets 200-post threads. That’s incredible, especially if you look to past community sites like Electric Minds or the Well. As two weeks, then four weeks, pass and Plastic continues to deliver, we hope to move toward what Slashdot gets, which is flat-out a miracle: 200-post threads in half an hour.

 

Who will visit Plastic and why?

    The same audience that visits all of the Automatic Media sites is likely to contribute editorially to Plastic. 
   I can’t describe them in demographic terms, really. We’re talking about people in their 20s and 30s who are interested in culture.
    Perhaps a more truthful explanation is that we aim for people who read the paper, people who watch TV, recognize the names of politicians—people who consider themselves at least moderately well informed.
    We’re seeing people spending more time surfing at Plastic than they did looking at Suck. It’s not a big surprise. But it’s gratifying to see it happening.
   Why will they visit Plastic? No matter how great the editorial quality is of any magazine, a media outlet is never better informed or smarter than the communal intelligence of its users and readers. I’m never going to know what the coolest site is or the coolest band is or what the best film is more than 100,000 other people working together to root them out. They’re going to find them, they will find them.


-Marty Beard is a staff writer for Media Life.


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